Adam Lopez

Senior Game Developer/Co-founder at Gallium Studios

Adam Lopez has a diverse work experience in various roles and industries. Adam started their career as a Software Developer at Cadillac Jack in 2007. Later, they worked as a Game Developer and Designer at Eclipse Gaming Systems, where they developed and released over 15 game titles. Adam then joined Cartoon Network as a Contractor for FusionFall, contributing to the development of the game and improving GUI and user experience. Adam went on to work at No, You Shut Up Games as a Technical Artist & Game Developer, where they helped complete and release a game called "The Secret Castle" for the iOS market. Adam also worked as a Lead Game Developer at Gateway Gaming, overseeing contract artists and developing game titles, and played a key role in assembling a game development team. Adam gained experience as a UX Developer at THRED before co-founding Gallium Artistic Services, where they served as a Senior Game Developer and played a pivotal role in the company's operations. Most recently, Adam has been working as the VP Engineering at LionMane Software, Inc. Overall, Adam has a strong background in game development, software engineering, and leadership roles. Adam has completed and released multiple games, refined various aspects of game development processes, and gained experience in UX and engineering management.

Adam Lopez began their education journey in 2002 at Full Sail University, where they pursued an Associate of Science in Game Design and Programming. Adam completed their studies there in 2003. Following this, they enrolled at Lamar University in 2003 and graduated in 2006 with a Bachelor of Science in Mathematics.

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Timeline

  • Senior Game Developer/Co-founder

    September, 2015 - present