Vitaliy Ostrovsky

Lead SDK Developer at Game Insight

Vitaliy Ostrovsky has a diverse range of work experience in the gaming industry. Vitaliy started their career in 2008 as a C++/VHDL programmer and system analyst at Intellectual Processors. Vitaliy then moved on to work as a game development engineer in C++ at various companies including Steel Monkeys, Flexile Studio, and Neskin Games.

In 2015, Vitaliy joined Game Insight as a game development engineer, where they worked on top projects and implemented gameplay systems across different platforms. Vitaliy later took on the role of SDK developer and data analyst, where they developed and managed Android and Windows frameworks for all Game Insight studios. Vitaliy was also responsible for integrating gaming services into the company's regular pipeline.

Alongside their work at Game Insight, Vitaliy also had roles at Symbiont Games and topkun games. At Symbiont Games, they served as a Technical Lead, leading the relaunch of a project with a new engine and monetization model. Vitaliy was also involved in gamedesign, monetization, analytics, store/ads management, and the launch of four games. At topkun games, Vitaliy was the head of a team, building products from scratch using C++ and the Cocos2d-x engine.

Overall, Vitaliy Ostrovsky has gained extensive experience in game development, SDK development, data analysis, and team management throughout their career in the gaming industry.

Vitaliy Ostrovsky pursued their higher education from 2002 to 2011 at the Belaruski Dzjaržauny Universitet Informatyki i Radyjoelektroniki. During this period, they obtained a Master of Computer Science degree with a focus on Computers and Network Systems.

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Timeline

  • Lead SDK Developer

    August, 2021 - present

  • SDK Developer And Data Analyst

    September, 2020

  • Game Development Engineer C

    December, 2015

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