Paweł Kania

Lead Enviro/tech Artist at Gaming Factory S.A.

Paweł Kania is a Lead Enviro/Tech Artist with a strong background in game development, specializing in creating environment assets, locations, and gameplay related assets. With experience in overseeing project schedules, coordinating teams of artists, and working closely with designers and programmers, Paweł has successfully contributed to various projects in the gaming industry. Prior to their current role, Paweł worked as a 3D Manager, Freelance 3D Artist, and held positions in graphic design, architectural visualization, and interpretation. Paweł's diverse skill set and experience make him a valuable asset in the field of game development and 3D art.

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Timeline

  • Lead Enviro/tech Artist

    December, 2023 - present