Lucas Aceituno is an experienced game development professional with a career spanning over two decades. Currently serving as a Senior Level Builder at Ghost Story Games since 2018, Lucas has previously held significant positions such as Senior Level Architect at Hangar 13 and Environment Artist / 3D Modeler at 2K Games. Earlier roles include Environment Artist at Visual Concepts, Level Artist at Crystal Dynamics, and Level Artist at Konami of America, Inc. Lucas's diverse expertise in level building and environmental design has contributed to the creation of engaging gaming experiences.
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