Travis Hawks is a seasoned game developer with extensive experience in Unity and mobile game engineering. Currently serving as a Unity Client Engineer at Global Worldwide since May 2021, Travis has previously held roles such as Unity Game Developer at AT&T, where training software was developed using first-person exploration, and at Element X, where augmented reality games and virtual reality experiences were created for iOS and Android. Earlier experience includes work at Lucky Strike Gaming, focusing on the development of electronic slot and pull-tab games, and independent game development from 2013 to 2017. Additionally, Travis has a background in aeronautical engineering from Lockheed Martin and a Bachelor of Science in Mechanical Engineering from Texas A&M University.
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