Illia Romanenko is a seasoned professional in game design and level artistry, currently serving as a Level Artist at GSC Game World since 2022. Prior experience includes roles as a Game Designer at Glera Games, and Technical Game Designer at Bear Games, where contributions spanned UI and 2D graphics integration, as well as audio and text implementation for projects like Township. At Gameloft, Romanenko specialized in content design and level design, focusing on seasonal events and match-3 level creation, along with documentation and mentoring. Earlier experience as a Customer Support Specialist at HOSTiQ preceded a Master's degree in Biomedical Engineering from Kharkiv National University of Radioelectronics.
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