PS

Patrick Caso Santiago

Director Of User Experience at GSN Games

Patrick Caso Santiago's work experience includes:

- Creative Director at Scopely since August 2022.

- Director Of User Experience and Head Designer at GSN Games. Responsible for product design, collaboration with various departments, and advocating for user experience and design thinking. Joined in April 2021 and is currently in this role.

- Design Director at GSN Games from September 2020 to June 2022.

- Principal Designer at GSN Games from January 2018 to December 2018.

- Senior Lead Designer at GSN Games from June 2013 to January 2018.

- Lead Designer at SilverTree Media from February 2011 to June 2013.

- Game Designer & Particle Effects Artist at Namco Bandai Games America from December 2006 to February 2011. Involved in game mechanics and systems design, combat design and scripting, level design, and particle effects creation.

- Quality Assurance at Eidos from June 2004 to February 2005.

- Quality Assurance at Sega of America, Inc. from September 2002 to April 2004.

Patrick Caso Santiago attended the Academy of Art University from 2005 to 2006, where they focused on illustration, storyboarding, 3D modeling, 3D animation, and editing. Prior to that, from 2001 to 2004, they studied at San Francisco State University, specializing in traditional mixed-media, graphic design, art history, modeling, 3D and 2D animation. In addition, Patrick Santiago obtained a certification from Springboard, although the specific details regarding the month and year of obtaining the certification are not provided.

Links

Timeline

  • Director Of User Experience

    April, 2021 - present

  • Design Director

    September, 2020

  • Head Designer

    December, 2018

  • Principal Designer

    January, 2018

  • Senior Lead Designer

    June, 2013

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