Charles Cler

Lead Combat Designer at Guerrilla

Charles CLER is a skilled game designer with extensive experience in the gaming industry. Currently serving as the Lead Combat Designer and Senior 3C System Designer at Guerrilla since October 2022, Charles previously held several positions at Ubisoft Paris Studio from July 2013 to September 2022, including Lead Game Designer on an unannounced project and Associate Lead Game Designer for Ghost Recon: Breakpoint. Charles also contributed to Ghost Recon: Wildlands in various capacities, including Game Designer and Junior Game Designer. Educationally, Charles holds a Master's degree in Game Design and Management from Supinfogame, complemented by an exchange program at Nanyang Polytechnic.

Links

Previous companies


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices