Roman Onishchuk

Rigger / Technical animator at Gunzilla Games

Roman Onishchuk has had a diverse work experience in the gaming industry. Roman recently joined Gunzilla Games in December 2021 as a Rigger / Technical Animator. Prior to that, they worked at Dragon-Fly Studio from November 2018 until December 2021, where they held the position of Technical Artist and Rigger. Before their time at Dragon-Fly Studio, Roman was self-employed as a 3D Artist from July 2016 until October 2018.

Roman Onishchuk earned a Master's degree in Engineering from the National Technical University of Ukraine 'Kyiv Polytechnic Institute' from 2008 to 2014. In 2017, they attended ArtClub for a brief period but did not pursue a degree or field of study there. In terms of additional certifications, Roman obtained a Certificate of Completion in Autodesk Maya (Animation & Rig) from Autodesk in August 2019, as well as a Certificate of Completion in Autodesk Maya (modelling) from the same institution in July 2017.

Links

Timeline

  • Rigger / Technical animator

    December, 2021 - present

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