Haven Studios
Guillaume Charron is an accomplished Senior AI Programmer currently working at Haven Studios Inc. since November 2022, where responsibilities include building core AI frameworks, developing navigation data generation, and supervising the AI team budget. Previously, Guillaume served as a Senior Gameplay Programmer at WB Games Montreal Inc. from May 2018 to November 2022, designing and implementing combat AI systems. Earlier experience includes a role as a Gameplay Programmer at WB Games Montreal Inc. from May 2015 to February 2018, where responsibilities involved expanding AI combat systems and integrating 3D UI. Guillaume's career began at Behaviour Interactive as a Junior Developer in 2014, focusing on UI and player progression features. Education includes a Bachelor of Engineering in Computer Software Engineering from Polytechnique Montréal, obtained in 2015.
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