Shane Fitzroy

Solutions Architect at HIVERY

Shane Fitzroy has worked as a Solutions Architect at HIVERY since October 2022. Prior to that, they worked as a Software Engineer at HIVERY from June 2019 to October 2022. Before joining HIVERY, they were a Software Engineer at GoLoop from May 2018 to November 2018, where they developed the GoLoop® start-up MVP and worked on various tasks such as solving the capacitated vehicle routing problem, designing and implementing containerized microservices, and provisioning AWS resources. Shane also worked as a Software Engineer at Topcon Positioning Systems from August 2012 to May 2018. Earlier in their career, they worked as a Computer Programmer at FreshTone Games Pty. Ltd. from November 2010 to January 2012 and as a Control Systems Programmer at Videopro Group from January 2008 to November 2008.

Shane Fitzroy has pursued an education in Mathematics and Computer Science at The University of Queensland. Additionally, they have obtained a Bachelor of Interactive Entertainment with a specialization in Computer Games Programming from SAE Institute Australia. No specific start or end years are mentioned for either education.

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Timeline

  • Solutions Architect

    October, 2022 - present

  • Software Engineer

    June, 2019