The Creative and Design Team at Homo Ludens is responsible for bringing innovative game concepts to life through captivating visuals, immersive audio, and engaging gameplay. Comprising talented individuals in various creative roles, the team collaborates closely to design unique characters, environments, and mechanics that resonate with players, while ensuring a cohesive artistic vision throughout the game development process.
Cécile Dassieu
Game Designer
Enzo Aftis
Game & Marketing Artist
Guillaume Pervieux
Audio Director
Julia Martinez Baiar...
Character Artist
Létitia Lambrechts
Animator 3D/ Generalist 3D
Mélaine Kenner
Artiste Environnement 3D
Paul Blachère
Creative Director & Co-Founder
Pierre Mervaillie
Art Director
Simon Albou
Senior Game Designer