Ryan Heath

Software Developer at House of How

Ryan Heath is currently working as a Software Developer at House of How. Prior to this, Ryan worked as a Tutor & Teaching Assistant at DigiPen Institute of Technology, where they assisted students with calculus, linear algebra, and C/C++ coursework. They were also the primary TA for 36 sophomore game teams in CMake and Lua. Additionally, Ryan has experience as an Engineering Intern at AuthorDigital, where they developed a Unity serialization library, created a data-driven inventory system, and integrated the Unity Unit Test Framework. Ryan also worked as a Computer Science Instructor at DigiPen Academy, teaching high school students game development, C#, Unity, C, Lua, and PICO-8. Ryan holds a Bachelor of Science in Computer Science and Game Design from DigiPen Institute of Technology.

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Timeline

  • Software Developer

    March, 2022 - present