Alex Remotti

Unreal Technical Artist / Technical Director at HoYoverse

Alex Remotti has a wealth of experience in the field of technical art and game development. Most recently, Alex worked at HoYoverse as an Unreal Technical Artist and Technical Director starting in 2024. Prior to that, Alex served as a Technical Art Director at Riot Games from 2022 to 2024 and at Scopely from 2021 to 2022. Alex also worked as a Director Technical Consulting at LiquidCube Games from 2021 to 2021 and held the position of Principal Technical Artist at Codemasters from 2021 to 2021. During the period of 2018 to 2021, Alex worked at Rockstar Games in various roles including Associate Principal Tools Programmer, Principal Technical Artist, and Senior Technical Artist. Before that, Alex gained valuable experience at Cloud Imperium Games as a Lead Technical Artist and Senior Technical Artist, at Atom Bank as a Technical Designer, and at Ubisoft as a Senior Technical Artist and Technical Artist. Alex received specialized training in C# and Cocos2D SDK for Mobile productions through specific courses offered by IUDAV from 2013 to 2018. Overall, Alex's experience spans several reputable companies in the gaming industry, showcasing their expertise and versatility in technical art and game development.

Alex Remotti obtained a Certificate in Computer Science from HarvardX in 2022. Prior to that, they obtained a degree in Digital Animation & Gaming from IUDAV, but the start and end years are not specified. Alex also has additional certifications, including Computer Science for Game Development from HarvardX in 2023, HarvardX - CS50x from CS50 in 2022, and an edX Verified Certificate for CS50's Computer Science for Business Professionals in 2022.

Links

Previous companies

Codemasters logo
Atom bank logo
Riot Games logo
Scopely logo
Ubisoft logo
Cloud Imperium Games logo

Timeline

  • Unreal Technical Artist / Technical Director

    January, 2024 - present