Tetsushi S. is a seasoned Senior VFX Artist with extensive experience in the gaming industry, currently employed at IGG since September 2018. Prior roles include Senior VFX Artist at DeNA, where Tetsushi led teams and developed VFX for various unannounced projects and the mobile game "SENTAMA." Tetsushi has also contributed as a Senior VFX Artist at Konami Digital Entertainment, focusing on "Metal Gear Solid: Grand Zeroes Projects," and worked at iNiS Corporation, where leadership in VFX projects such as "The Hip Hop Dance EXPERIENCE" was demonstrated. Tetsushi's career began as a Game Graphic Artist at TECMO KOEI GAMES and has included significant roles at Square Enix and BANDAI NAMCO Games Inc., showcasing a strong ability to bridge artistic vision and technical execution throughout a diverse range of projects. Tetsushi holds a Bachelor's degree in Graphic Design from Tama Art University.
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