Michael VanLandingham is the current Director of Engineering at Illumix. Michael has over fifteen years of experience in the technology industry, with a focus on mobile games and apps. Michael started their career as a software engineer at Apple, where they worked for five years before moving to Disney Consumer Products and Interactive.
At Disney, Michael served as the Director of Technology. Michael was responsible for migrating legacy services to public cloud and SaaS solutions, while keeping availability continuous. Michael also directed cost saving efforts, reducing data center usage and resulting in over three million in annual savings. In addition, they applied their expertise in mobile analytics to move DCPI's mobile games and apps to a more nimble vendor platform, while improving security and privacy.
During their eight years at Disney, Michael also managed high-performance teams of server and mobile client engineers, who provide critical services across all games and apps. Michael delivered, on budget and ahead of schedule, a cost-effective subscription & membership platform for Disney’s Club Penguin mobile game. Michael was also responsible for unified continuous integration and deployment pipeline for all mobile games and apps.
Michael has been instrumental in the success of many of Disney’s most popular mobile games and apps. Michael is a respected leader in the industry, and their experience will be invaluable as they take on their new role at Illumix.
Michael VanLandingham earned a degree in Computer Software Engineering from the University of California, Santa Cruz. Michael also attended Cabrillo College. Michael has certifications from Coursera in Machine Learning and ROI Training in CPD200: Developing Solutions for Google Cloud Platform.
Michael VanLandingham reports to Kirin Sinha, CEO. They are on a team with Anthony Mars - Creative Director, Engine, Andrew Austerfield - Executive Producer, and Wilbur Liang - Art Director.
Current role