Jamey Moulton is a Senior VFX Artist with extensive experience in the video game industry, currently working at ILM Immersive since November 2022. Prior to this role, Jamey served as Sr VFX Lead at Aspyr Media from August 2019 to November 2022 and held the position of VFX Director at Bioware from April 2013 to August 2019. Notable contributions include high-quality VFX for games like "Anthem" and "SWTOR," overseeing teams, and collaborating with designers and programmers to enhance gameplay experiences. Jamey's earlier experience includes roles at The Walt Disney Company, Edge of Reality, and Acclaim Studios, contributing to both VFX artistry and team development. Jamey holds a certificate in 3D art and animation from the School of Communication Arts.
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