Sean Phillips

Environment Artist at ILM Immersive

Sean Phillips is an experienced environment artist with a demonstrated history of working in various roles across multiple companies in the gaming and immersive technology industries since 2013. Currently serving as an Environment Artist at ILM Immersive since August 2020, Sean has previously held positions such as 3D Artist at Left Field Labs and 3D Generalist at Create Advertising Group. With a strong skill set in 3D modeling, texturing, and asset implementation using software like Maya, Substance Painter, and Unreal Engine, Sean has contributed to the development of VR and gaming experiences by creating low poly and high poly assets, managing photogrammetry pipelines, and troubleshooting technical issues. Sean holds a Bachelor of Science in Game Art and Design from the Art Institute of California - Los Angeles and an Associate of Arts in Fine Arts from Santa Monica College.

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