Steve Bouliane has extensive experience in the animation industry. Steve currently serves as the Animation Director at Inflexion Games since 2022. Prior to this, they worked at Scavengers Studio as the Animation Director from 2019 to 2022, where they supported the artistic vision, created high-quality keyframe animations, and defined story-oriented moments for Unreal 4.
From 2012 to 2019, Steve Bouliane held the position of Senior Animator at Warner Bros. Games Montreal. During this time, they worked on projects such as Gotham Knights, Mortal Kombat 11, and Injustice 2 DLC, where they contributed mocap animation, keyframe animation, and facial animation for various in-game content and cinematics.
Before joining Warner Bros., Steve Bouliane worked as a Senior Animator at Eidos Montreal from 2010 to 2012. Steve played a crucial role in the development of Tomb Raider, where they worked on cinematic keyframe and mocap animation, facial animation, and camera framing composition.
Prior to their time at Eidos Montreal, Steve Bouliane gained experience as an Associate Animator at Electronic Arts (EA) from 2008 to 2010. Steve worked on projects such as Army of Two: Chapter of Deceit, Army Of Two: The 40th day, and Boogie Superstar, where they contributed facial animation, keyframe animation, and in-game cinematic animation.
Earlier in their career, Steve Bouliane worked as an Animator at several studios including Artificial Mind & Movement (2007-2008), DC Studio (2004-2007), and Meteor Studios (2000-2004). During their time at Meteor Studios, they served as the Lead Layout & Animator, where they worked on projects for Discovery Channel and Warner Brothers, contributing to keyframe animation, rotoscopy animation, tracking, and layout.
Overall, Steve Bouliane's work experience showcases their expertise in animation, including keyframe animation, mocap animation, facial animation, and camera framing composition, across a variety of projects and studios.
Steve Bouliane attended College C.R.A.C.K. from 1998 to 2000, where they pursued a degree in 3D Animation with a focus on Multimedia. Prior to that, from 1996 to 1997, they attended Cegep de Trois-Rivieres, where they majored in Arts.
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