Frank Hoffmeister possesses extensive experience in game design, highlighted by a tenure as Senior Game Designer at InnoGames GmbH since February 2015. Previously, Frank worked at Blue Byte GmbH from 2004 to February 2015, where roles encompassed Game Designer, Senior Level Designer, Lead Level Artist, and Lead Level Designer. Initial career development occurred at Funatics Software from 1999 to 2003, serving as Level Designer and Level Designer Intern. Frank's educational background includes training at the Ubisoft Design Academy in 2010, Ubisoft in 2008, Animation Mentor from 2005 to 2007, and EFIFF from 2003 to 2004, culminating in a degree as a 3D Artist from the University of Duisburg-Essen (1995-1999).
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