IRISS
Zachary Winkler is an experienced Project Leader and Technical Designer at IRISS, Inc., specializing in training simulation creation through virtual reality programs since October 2013. Prior to this role, Zachary worked as a Digital Character Artist Consultant at Goldhawk Interactive, collaborating with the CEO on game asset design, and contributed to various projects for multiple companies, including WinterLeaf Entertainment, THON: The Game, and Slaughterhouse Gaming, focusing on asset creation and client communication. Zachary holds a Bachelor of Science degree in Game Art from Full Sail University, where expertise in interactive graphics development, character and prop creation, and animation principles was acquired.
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