Jagex
Andrew Dodds is a Technical Audio Designer at Jagex, with a professional trajectory that includes roles as Audio Designer and Junior Audio Designer. Previous experience includes Sound Designer/Tester at Krotos and extensive freelance work as a Sound Designer and Engineer, contributing to various projects such as games and documentaries. Andrew possesses high-level proficiency in multiple digital audio workstations (DAWs) including Pro Tools, Reaper, Ableton, Nuendo, and Adobe Audition, as well as expertise in game audio middleware like Wwise and FMOD. Andrew has also served as a Lab Demonstrator at Abertay University, teaching modules related to audio in computer games. Andrew holds a BA (Hons) in Creative Sound Production from Abertay University.
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