Juan Miguel Cespedes Naveros has a range of diverse work experience in the software development industry. Juan Miguel has worked as a Senior Programmer Team Lead at Kwalee, where they programmed gameplay features, tools, and improved performance in Unity. Juan Miguel successfully led a team with different skills and completed sprints on time.
Prior to that, Juan worked as a Senior Software Programmer at Creative Spore, where they developed Unity tools for the creation of games like Blasphemous and A Robot Named Fight. Juan Miguel also worked at Many-Worlds S.L. as a Senior Software Engineer, focusing on cutting-edge VR/AR/XR applications in Unity with various technologies.
Juan also has a background in game development, having worked as a Senior Software Engineer at G4M3 Studios and Gameloft. At G4M3 Studios, they worked on various projects, including programming online, social, and gameplay aspects for projects like the All Star Liga Endesa and a Virtual Apartment using Virtual Reality. At Gameloft, Juan contributed to the development of successful Java games and worked on Java tools used in the Madrid studio and extended to other studios.
Earlier in their career, Juan worked as a Programmer at Tecnobit, where they contributed to the design and implementation of a Mobile Situation Awareness System (MSAS) and a Windows Mobile cipher voice application. Before that, they gained international experience working as a waiter at Highlander Hotel in Scotland to learn English and gain exposure to a different culture.
Juan started their career as a Computer Engineer at ICCA, SL, where they automated a hydroelectric power plant and developed a data analyzer device for the Confederacion Hidrografica del Ebro using PHP, MySQL, and rabbit chip technology.
From 2002 to 2006, Juan Miguel Cespedes Naveros attended Universidad de Murcia and completed a degree in Computer Systems Engineering Technician.
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