Oliver Satterley is an experienced animator currently working as a Cinematics Animator at Larian Studios, where involvement includes creating in-game cut-scenes for Baldur's Gate 3, utilizing techniques such as motion capture and key frame animation. Prior to this role, Oliver served as a Senior Facial Animator at Cloud Imperium Games, focusing on enhancing facial expressions through mocap data cleaning and keyframe addition. Experience also includes freelance animation work in 3D and 2D, an Animator position at Cubic Motion working with motion capture facial rigs, and leading an animation team at Serious Parody. Educational qualifications include a Master of Professional degree in Games Development from Abertay University and a BA(Hons) in Games Art and Design from Norwich University of the Arts.
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