David Wallin

Software Engineer at Liftoff

David Wallin has a diverse work experience spanning multiple industries. David started their career as a Technical Support Assistant at Fiorello H. LaGuardia High School from July 2007 to August 2009. From there, they worked as a Graphic Design Intern at Grafx Design of Tampa from January 2012 to May 2012. David then briefly worked as a Graphic Designer at Bio Lab Naturals from May 2012 to August 2012. Wallin also worked as a Freelance Illustrator and Graphic Designer from June 2010 to May 2015.

In 2013, they joined The Nation Institute as a System Administrator, where they remained until May 2015. From there, they worked as a Graphic Designer and Illustrator at FreshPlanet from May 2015 to February 2016. Wallin then joined Spork Games LLC as an Independent Game Developer from August 2011 to February 2017. During their time at Spork Games LLC, they also served as a Game Producer from February 2017 to February 2020.

In 2017, Wallin joined TreSensa Technologies as a Game Producer from February 2017 to February 2020. David then transitioned to the role of Product Manager at TreSensa Technologies from March 2019 to May 2020.

In 2020, Wallin joined Vungle as a Product Manager from June 2020 to December 2021. David then joined Liftoff Mobile, where they have held two roles. David started as a Product Manager from October 2021 to May 2022 and currently works as a Software Engineer from June 2022 onwards.

From 2002 to 2006, David Wallin attended Fiorello H. LaGuardia High School, where they did not receive a degree or focus on a specific field of study. Following that, from 2006 to 2010, David studied at the Fashion Institute of Technology. During their time there, they pursued a Bachelor of Fine Arts (BFA) degree in Illustration.

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