Bridget Collins

Game Director at Lightforge Games

Bridget Collins has a diverse work experience in the gaming and entertainment industry. Bridget is currently working at Lightforge Games as the Design Director, a position they have held since January 2023. Prior to that, they worked at Blizzard Entertainment starting from 2015. At Blizzard, Bridget held several roles, including Game Designer, Associate Game Designer, and Associate Technical Designer. Bridget worked on projects such as Diablo IV and Heroes of the Storm, where they were involved in game design, implementation, scripting, and system design.

Before joining Blizzard, Bridget worked at Gazillion Entertainment as a Game Designer, where they collaborated with engineering and art teams to implement new item and loot features, conducted design reviews, and managed the Item Team's priorities. Bridget also served as an Associate Game Designer and QA Tester at Gazillion Entertainment, where they designed and implemented new items, created documentation on items and loot systems, and performed testing and bug fixing.

Bridget's work experience also includes a role as an Activity Assistant at Dignity Health from 2010 to 2012, and a Research and Development Internship at Marvel Studios in 2012, where they created research and development packets and provided assistance to various departments.

Overall, Bridget Collins has demonstrated a strong background in game design, implementation, scripting, and system design, with experience in managing teams and collaborating with different departments. Bridget'swork experience showcases their expertise in the gaming industry and their ability to contribute to the development of innovative and engaging games.

Bridget Collins attended Moorpark College from 2010 to 2012. However, no degree or specific field of study information is available for this period.

Links

Timeline

  • Game Director

    July 1, 2023 - present

  • Design Director

    January 1, 2023

  • Lead Game Designer

    January 1, 2021