David Parks has over 15 years of experience in software engineering. David began their career in 2002 as the Lead Developer for MUPPETS at the Rochester Institute of Technology. During their time there, they presented research at GDC and SIGGRAPH. In 2005, they joined Linden Lab as a Senior Software Engineer. At Linden Lab, they were the lead developer on the Second Life graphics engine and the next generation engine for future products. David was responsible for the maintenance and improvement of platform rendering capabilities and optimization. Additionally, they led a team of 3-5 developers in exploring cutting edge areas of computer graphics and 3D content pipelines.
David Parks attended Rochester Institute of Technology from 2000 to 2005, where they earned a Bachelor of Science in Information Technology.
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