Rachel Gomes

Senior UI Artist at Ludia

Rachel Gomes is a Senior UI Artist with extensive experience in UI/UX design for various gaming and educational platforms. Currently employed at Ludia since May 2021, Rachel has previously held senior roles at Mino Games and Game Hive, focusing on feature implementation and player experience for games such as Tap Titans 2. Prior to these positions, Rachel served as a Senior Designer and Team Leader at Vretta Inc., where responsibilities included designing engaging math educational tools for children. Rachel began their career at Gazeus Games, contributing to UI/UX design for multiple platform games, and held junior designer positions at FGV Online and within Gazeus Games. Rachel holds a Bachelor’s Degree in Industrial Design from Universidade Federal do Rio de Janeiro.

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