Lux Machina
Simon Mullot is an experienced Unreal Engine Operator at Lux Machina Consulting since September 2022, with a strong background in motion graphic design. Prior positions include working as a Motion Graphic Designer at WORKS, Moment Factory, and Les Vandales, as well as a Technical Artist at Small Studio by Mac Guff, where Simon contributed to a Virtual Reality experience on shamanic rituals. Additional experience includes roles as a 3D Generalist/Motion Graphic Designer at Spectre Lab and freelance work at D / Labs. Simon holds multiple degrees in Arts and Image Technologies, including a Master's degree from Université Paris 8 and a joint Master's degree in Arts and Multi-user Virtual Reality from the Athens School of Fine Arts.
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