Mac Guff
Vincent Champsiaux has worked in various companies in the field of visual effects and post-production, starting in 2002 at ENS Louis-Lumière as a System Engineer. Vincent later worked at L'E.S.T and Binocle in similar roles. Vincent then transitioned to companies such as Eclair Group and Duboi, where Vincent held titles of System Engineer and 3Ds Supervisor. From 2011 to 2013, Vincent worked at ADN - Agence de Doublures Numériques as a System Engineer. Currently, Vincent is the CTO and System Engineer at Mac Guff since January 2012.
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Mac Guff
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Mac Guff is one of the main digital visual effects design studios in Europe. Its activity spans the film industry, advertising, television programs and music videos Its ambition is not only to push the limits of animation and photorealism, but also to inject a narrative as well as artistic values into these new fields, that will “bring magic” to the singular vision of a director, and then to the public. Mac Guff’s mastery and development of “proprietary” software tools in constant communication with graphic artists make it possible to meet and structure the most demanding and innovative of visual requirements. And sometimes, to initiate them. The creative approach lies at the heart of all of our projects: Each film requires a concept, an idea or a story to be developed and transcribed into concrete imagery, be it subtle or oneiric. And each time, this birth requires the combination of an artistic intention and its technical and logical dimension. Our tools and know-how are there to empower the imagination and maintain a constant energy, a creative potential that enable the desire for innovation to express itself and create novel visual experiences today