Aaron Garcha

Expert UI Technical Artist at Massive Entertainment - A Ubisoft Studio

Aaron Garcha is an experienced UI Technical Artist who has worked in various roles for companies such as Massive Entertainment, Crytek, Jagex, and Valve Corporation. 🕹 Aaron has extensive experience in level design, UI design, and programming for multiplayer games. Aaron has also contributed to popular games like Counter Strike Global Offensive and Team Fortress 2 with their level designs. 🕹 Aaron holds a BA Hons in Computer Games Design from the University of Wolverhampton.

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Malmö, Sweden

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Massive Entertainment - A Ubisoft Studio

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Massive Entertainment is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. At Massive, you get to do what you love the most while bringing your own exceptional performance into our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, Star Wars Outlaws, Snowdrop, or Ubisoft Connect. The studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.