Daniel T. is a highly experienced Realization Director at Massive Entertainment - A Ubisoft Studio, focusing on the integration of story, gameplay, and cinematics to create immersive player experiences. Daniel has previously held significant roles in narrative and cinematics direction, overseeing projects such as The Sky Breaker and Secrets of the Spires, and managing key cinematic pipelines across multiple studios. With a strong background in visual effects, Daniel has contributed to various high-profile projects throughout a career that includes positions at companies like The Mill and Parliament. Daniel holds an Associate of Arts and Sciences degree in Film and Animation from Konstfack, demonstrating a solid foundation in the creative arts.
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