With experience in various narrative and game design roles, Catherine Hughes has worked on projects ranging from MMO prototypes to VR games. From contributing to established projects like 'Peaky Blinders: The King’s Ransom' to developing lore for new games, Catherine has shown a strong dedication to storytelling and creative writing. Alongside their freelance work and photography experience, Catherine's educational background includes a Master of Arts in Creativity: Innovation and Business Strategy, showcasing their commitment to expanding their skills and knowledge.
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