Catherine Hughes

Narrative Designer at Maze Theory

With experience in various narrative and game design roles, Catherine Hughes has worked on projects ranging from MMO prototypes to VR games. From contributing to established projects like 'Peaky Blinders: The King’s Ransom' to developing lore for new games, Catherine has shown a strong dedication to storytelling and creative writing. Alongside their freelance work and photography experience, Catherine's educational background includes a Master of Arts in Creativity: Innovation and Business Strategy, showcasing their commitment to expanding their skills and knowledge.

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