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Daniel Vera Rodríguez

Pipeline Engineer at Metaphysic

Daniel Vera Rodríguez has a diverse and extensive work experience in the field of technology and software development. Daniel has held various roles in different companies, starting with their current role as a Pipeline Engineer at Metaphysic.ai since 2023. Prior to that, they worked at Jellyfish Pictures as a Pipeline Developer and later as a Lead Python Developer, where they focused on creating APIs, managing projects, and migrating tools and libraries.

Before joining Jellyfish Pictures, Daniel worked at Skydance Animation as a Senior Pipeline Engineer and Senior Software Developer, where they were responsible for evaluating cloud rendering providers and developing tools within the R&D department. Daniel also worked at Ilion Animation Studios as a Senior Software Developer, where they played a key role in the migration of the studio's architecture.

Additionally, Daniel has experience in the financial and ticketing industries. Daniel worked at Exo Investing (formerly Finhub Technologies) and Wegow as a Backend Senior Python Developer, where they integrated various APIs and developed platforms for investment control and live music ticketing.

Earlier in their career, Daniel worked at Paradigma Digital as a Scrum Master and Python Developer, where they managed personnel and contributed to the development of projects for Telefonica and Tuenti. Daniel started their professional journey at the Universidad de La Laguna, where they worked as a Computer Engineer and Engineering Intern, gaining experience in software development and technical support.

Overall, Daniel Vera Rodríguez's work experience showcases their expertise in pipeline development, software engineering, project management, and integration of APIs.

Daniel Vera Rodríguez began their education in 2000 at the Universidad de La Laguna, where they pursued a degree in Ingeniero Técnico en Informática de Sistemas. Daniel completed their studies in 2006. Following this, they continued their education at the same university and obtained a degree in Ingeniero Superior en Informática in 2010.

In 2013, Daniel attended CICE :: Escuela Profesional de Nuevas Tecnologías to pursue a Master's degree in Producción Audiovisual con Autodesk Maya (MAM), specializing in Producción Audiovisual y Medios Digitales.

Additionally, in November 2013, they obtained the Maya 2014 Certified Professional certification from Autodesk.

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