Tânia Guita has extensive experience as a graphic artist and concept artist, with skills in illustration, UI design, animation, and creating promotional materials. Tânia has worked at Miniclip as a graphic artist since 2021. Prior to that, they worked at We Are Casino from 2017 to 2021, where they were responsible for illustration, UI design, and concept art for slot-based games and video bingos. Tânia also has freelance experience, working on various indie game projects from 2014 to 2017, where they designed characters, props, textures, environments, and UI. Additionally, they have worked as a concept art teacher at ETIC Escola de Tecnologias Inovação e Criação from 2015 to 2017. Tânia has also worked as a concept artist at KotoStudios, motion-productions in 2016, and at BIGMOON INTERACTIVE STUDIOS from 2014 to 2015, where they worked on concept design, model sheets, level design, environment studies, and texture painting for FPS and RTS games. Earlier in their career, they worked as an animator at Sardinha em Lata, Lda in 2013 and as a 2D artist at Spic - Digital Studio in 2010, where they were involved in mascot design and illustrations for a Christmas campaign.
Tânia Guita attended EDIT. - Disruptive Digital Education in 2021, where they participated in a workshop on UX Foundations. Prior to that, from 2011 to 2013, they studied Concept Art at Odd School. From 2007 to 2009, Tânia Guita pursued a degree in Visual Arts at Universidade do Algarve.
June, 2021 - present