Caitlyn Trout

Senior Advanced Technical Artist at Monolith Productions

Caitlyn Trout is a Senior Advanced Technical Artist at Monolith Productions (WB Games) since March 2022, focusing on procedural content creation using Houdini to support world building, environment, and VFX teams. Prior to this role, Caitlyn served as a Senior Technical Artist at inXile Entertainment, where collaboration with the VFX team involved strengthening pipelines and researching new technology within Houdini and Unreal Engine. At Gearbox Software, Caitlyn held roles as Lead Technical Artist and Technical Artist, contributing to technical art R&D and building artist tools across various 3D software. Earlier experience includes an internship as a Technical Artist at Electronic Arts and a position as a Graphic Designer at Novelty Inc. Caitlyn holds a Master's degree in Interactive Entertainment, specializing in Technical Art, from the University of Central Florida and a Bachelor's degree in Graphic Design and Advertising from Purdue University.

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