William Armstrong is a seasoned Principal Engineer at Monomi Park since May 2023, previously serving as Lead Programmer at Unity from April 2016 to March 2023, where contributions included consulting on ambitious projects and improving engine performance. Prior to Unity, William was Lead Programmer on the critically acclaimed game Firewatch at Campo Santo from November 2013 to April 2016, and held the position of Senior Programmer at 2K Marin, working on Bioshock 2 and its DLC. William's career also includes experience as a Gameplay Engineer at LucasArts, Programmer at Activision, and Associate Programmer roles, beginning with web programming at Corpus. William holds a BA and Bachelor of Science degree in Computer Science and Engineering from the University of Pennsylvania, earned between 2000 and 2004.
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