Cyril Thauvin has extensive work experience in the field of 3D modeling and artistry. Cyril is currently serving as the Lead 3D Artist at Muus Collective since November 2022. Prior to their current role, Cyril worked at Jam City from March 2015 to October 2022, where they held the position of Lead 3D Artist. Cyril'sresponsibilities included character modeling, hand-painted texturing, skinning, environment and props modeling, rigging, and skinning for games like Marvel: Avengers Academy, Harry Potter Hogwarts Mystery, and Vineyard Valley.
Before joining Jam City, Cyril had a brief stint as a 3D Artist (contractor) at AltspaceVR in November to December 2014. Cyril also worked as a Senior sets and Hard Surface Modeler at Illumination Entertainment from November 2012 to March 2014. During this time, they contributed to projects such as "Minions" and "Despicable Me 2", where they modeled sets, hard surfaces, and props while also taking on leadership roles and mentoring junior team members.
Earlier in their career, Cyril worked as a Character Modeler at Mac Guff from October 2010 to April 2011, where they worked on character modeling for various commercials. Cyril also gained experience as a Character Modeler at Mikros Image Paris from March to May 2010, and at Mac Guff Ligne in February 2010. Cyril also served as a 3D Modeler at Onyx Films - Professional Videography from September to October 2009, and as a Consultant at Onyx Films - Professional Videography in June to July 2010. Overall, Cyril Thauvin has a strong background in 3D modeling and has worked on a wide range of projects in the entertainment industry.
Cyril Thauvin's education history began in 1994 when they enrolled at Lycée Marie Curie, where they completed their BTS degree in molding and industrial processes studies in 1996. In 2001, they attended California College of the Arts for a year, taking drawing classes. In 2003, Cyril furthered their education at Vanarts, where they obtained a Computer Animation Certificate in 2004, with a focus on 3D animation.
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