Christian Oliveros is a skilled Engine Programmer with experience in various companies such as Neon Koi, Cloud Imperium Games, and Pengu Studios. With a Master’s degree in Game and Media Technology and a Bachelor’s degree in Computer Science, Christian has worked on projects involving crowd simulation, game development, and architectural planning integration. With a background in C++, Unity, and other technologies, Christian has been involved in various innovative projects in the gaming and technology industry.
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