Denis Savosin is a Senior Gameplay AI Engineer at Neon Koi, currently responsible for developing AI systems for PlayStation games. Previously, Denis worked as a Lead Unreal Engine Developer at realworld one, a Technical Designer at YAGER and Mundfish, and Assistant Producer at EA. With a strong background in game development and a Master of Science in Game and Interactive Media Design from the University of Central Florida, Denis has successfully worked on various Unreal Engine projects and has experience in managing multidisciplinary teams and improving development processes.
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