Ádám Hegedüs is a Senior Software Engineer at Niantic, Inc. since May 2019, specializing in innovative applications development using ARKit, ARCore, and CoreML through Unity3D. Previous roles include Senior Unity Developer and Unity Developer at Mirum Budapest, and Software Engineer at Attrecto Next Tech Digital Solutions. Ádám's early career involved game development positions across various companies, including Kiloo and GivingTales Kft., focusing on performance optimizations, software architecture design, and plugin development for Unity. Ádám holds a degree from Eötvös Loránd University and has experience in developing 3D games and applications since 2010.
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