Lindsay Belkin

3d Environment Artist at Noodle Cat Games

Lindsay Belkin has a diverse range of work experience in the field of 3D art and design. They have recently worked as a 3D Environment Artist at Noodle Cat Games since October 2022. Prior to that, they served as a Lead 3D Artist at City of Sand, where they contributed to a narrative VR experience inspired by the true story of Bayocean, Oregon. Lindsay also worked as a 3D Modeler at Parallux from July to October 2022.

In 2021, Lindsay worked at DEFIENT, starting as a Freelance 3D Artist in May before transitioning to a role as a 3D Artist in June and eventually becoming a Lead 3D Artist in July 2021 until July 2022.

Before that, Lindsay had experience as an Art Teacher at One River School of Art + Design from June 2020 to November 2021. They also worked as a 3D Artist and Animator at Parallux from November 2020 to April 2021.

In 2020, Lindsay worked as a 3D artist at One Chance Media from May to December. They also served as a Freelance Artist during the same year from May to October. Prior to that, Lindsay gained experience as a Research Assistant at Pratt Institute IT Department in July and August 2019.

Their earliest experience was as an Animation and Art Intern at Trassig Corp from June 2018 to January 2019, where they created art and animated content for the website, including logos, info graphics, icons, and animations.

Lindsay Belkin attended Pratt Institute from 2016 to 2020, where they pursued a degree in Digital Arts 3D Animation with a specialization in 3D Animation. Additionally, they received further training and education in various areas such as Intro to Rigging, Intermediate Zbrush Modeling, and Environment Modeling at AnimSchool.

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Timeline

  • 3d Environment Artist

    October, 2022 - present