Christine Wright has a diverse work experience in various roles within the gaming and audio industry. Christine started their career as a Media Assistant at 21st Century Learning Solutions in 2015, where they gained skills in video editing and website management. In 2016, they worked as an Audio Designer for the mobile game Sushi Slap, where they created custom audio effects.
From 2017 to 2018, Christine worked as both a Sound Designer and Level Designer at the Florida Interactive Entertainment Academy, gaining experience in designing sound and levels for games. During this time, they also worked as a Music Composer for C3 Games' mobile game "Dodge Ball Blitz," showcasing their musical composition skills.
In 2018, Christine joined the Indienomicon Foundation as a Game Designer for the mobile AR bandage application "BooBooSNAP!", which was developed in collaboration with healthcare providers. Christine also worked as an Audio Designer for Gravity Whale Games' puzzle-platformer "spaceBOUND!" during this time.
In 2018, Christine also worked at the Public Broadcasting Service as a Sound Engineer, further enhancing their audio engineering skills. Following that, they worked as a Game Designer and Sound Designer at the Toni Jennings Exceptional Education Institute, focusing on the rapid prototyping of educational games.
Christine's most recent role is as a Jr. Level Designer at People Can Fly Studio, where they have been involved in various tasks, such as white boxing, technical level scripting, and collaborating with different teams. Christine has also contributed to the design and development of the game "Outriders."
Currently, Christine Wright is working as an Audio Designer at Obsidian Entertainment, starting in 2022.
Christine Wright attended the University of Central Florida from 2012 to 2017. During this time, they pursued a degree in Video Game Design and also completed a minor in Music. Their field of study included Sound Design, Videography, and Art. From 2014 to 2017, while at the University of Central Florida, they focused on Sound Design, Videography, and Art. In 2017, Christine Wright enrolled in the Florida Interactive Entertainment Academy, where they obtained a degree in Interactive Entertainment. Their study areas in this program included Technical Art, Level Design, and Sound Design.
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