Craig Tolliver

Environment Artist at Obsidian Entertainment

Craig Tolliver has extensive work experience in the fields of art, design, and architecture. Craig is currently employed as an Environment Artist at Obsidian Entertainment since August 2021. Prior to that, they worked as an Environment Artist at Magnopus from May 2019 to August 2021.

In 2016, Craig served as a VR Developer at IR Architects and as the Director of Art & Production at AVR Studio. During this time, they gained experience in virtual reality development and art management.

Before transitioning into the gaming and virtual reality industry, Craig worked as a Project Manager at Steve Mizuki Architects from May 2015 to October 2016. Craig'sresponsibilities included overseeing the entire architectural project development process, ensuring compliance with building codes, and facilitating communication between clients, architects, engineers, and contractors.

Craig also gained experience as a 3D Artist at Synosure Games, Inc from September 2015 to September 2016, and as a 3D Designer at Code Headquarters, LLC from January 2015 to July 2015. In these roles, they focused on creating and designing 3D environments using various software and meeting project deadlines.

Furthermore, Craig worked as a Project Designer at SPF:architects from September 2014 to February 2015, where they participated in the design stages of multiple architectural projects and provided support to office staff. Craig also served as an Architect Intern at Inland Architects in 2010, gaining experience in drafting, 3D modeling, and the preparation of construction documents.

Overall, Craig Tolliver possesses a diverse skillset and a strong background in both art and architecture, making him a valuable asset in various creative industries.

Craig Tolliver attended Woodbury University from 2009 to 2014, where they earned a Bachelor of Architecture (B.Arch.) degree. Craig'sfield of study was Architecture.

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