Te-Jen Kung

Software Engineer at oomii

Te-Jen Kung has four years of work experience. In 2021, they began working as a Software Engineer at oomii, where they completed a position-tracking feature to make virtual objects appear in a fixed location within the real space, implemented the C++ Bullet physics engine to simulate collisions between hands and virtual objects, and developed diverse AR/VR demonstrations using OpenGL and GLSL shaders. Te-Jen also began working as a Software Engineer at Horuseye Technology in 2021. In 2018, they worked as an Engineer at the Industrial Technology Research Institute (ITRI), where they accelerated eye-tracking/pupil detection 15 times faster. From 2016 to 2018, they worked as a Research Assistant at the National Taiwan University, where they achieved and published the random dopant model on OLEDs and explained the trap-detrap phenomena.

Te-Jen Kung obtained a Bachelor's degree in Physics from National Taiwan University between 2010 and 2014. Te-Jen then went on to obtain a Master's degree in optoelectronics from the same university between 2014 and 2016.

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