Roman Rogov

Game Developer at Original Games

Roman Rogov has worked in the game development industry since 2010. Roman began their career as a Client Programmer for Phantomery Interactive in 2010, then moved to Panoramik Interactive in 2011, where they worked as a Client Programmer (AS3, Unity3D). In 2012, they joined AggroStudios as a Client Programmer (Unity3D). In 2015, they transitioned to Nevosoft as a Cordova/JS Developer. In 2017, they joined Harbor Crew LLC as a Game Developer, where they were responsible for making casual games with Unity3D and doing small projects and playable ads with PixiJS/PlayCanvas. In 2019, they joined Original Games OÜ as a Game Developer.

Roman Rogov received an Associate of Applied Science in Computer Information Systems from St. Petersburg College of IFMO University between 2008 and 2011, specializing in Programming of Computer Systems.

Links

Timeline

  • Game Developer

    January, 2019 - present