Manuel Molina Grande

Content Designer at Paradox Interactive

Manuel Molina Grande has a diverse work experience in the gaming and technology education industry. Manuel started their career as a Unity Developer Intern at 2 Tomatoes in 2015, working on the project "Lord of the P. I. G." Later that year, they joined Pyrite Studios as a Gameplay Programmer, where they worked on projects like "Link of Embers" and "Nómada" using Unity 3D and Unreal Engine. In 2016, Manuel joined ConMasFuturo.com as a Technology Education Teacher, where they taught Unity courses and designed educational content for courses, activities, and camps. Manuel was responsible for creating learning paths that facilitated easy learning and provided motivation for students. In 2019, Manuel moved on to Paradox Interactive as a Content Designer, where they currently work.

Manuel Molina Grande attended Centro de Estudios del Vídeo (CEV) in Madrid from 2013 to 2015. During this time, they obtained a Técnico Superior en Animaciones 3D, Juegos y Entornos Interactivos degree, specializing in Animation, Interactive Technology, Video Graphics, and Special Effects. Manuel also pursued a Higher National Diploma (HND) in Creative Media Production, with a focus on 3D Animation and Game Design, which they completed at the same institution. Manuel'sfield of study encompassed Computer Games and Programming Skills.

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