Yagmur Hakan Boga has a diverse work experience in the field of arts and gaming. Yagmur Hakan started their career as an artist and animator at Ulkutay Creative in 2005. Later in 2008, they worked as an animator at Oyun Studyosu. In 2009, they joined Ulkutay Creative again as an artist and 3D generalist. In 2012, they worked as a freelance artist. Yagmur Hakan then worked as a game artist at Gamegos in 2014. Yagmur Hakan joined Peak in 2015 as a senior artist and later worked as a game artist at Toon Blast. During their time at Peak, they were responsible for producing both concept and final production assets, as well as animation using the unity game engine and spine. Yagmur has been working at Toon Blast for over 2 years.
Yagmur Hakan Boga attended Anadolu University from 2000 to 2005, where they earned a degree in Animation from the Faculty of Fine Arts. No additional certifications are reported.
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