People Can Fly
Yevhenii Selivanov is a Senior Gameplay Programmer with extensive experience in leading the development and enhancement of gameplay systems, notably at People Can Fly Studio from April 2020 to October 2022, where significant contributions included the advancement of the Gameplay Ability System and the implementation of dynamic modules to optimize performance. Prior experience includes a role at LIVE MOTION GAMES focusing on core gameplay and UI feature programming, alongside technical mentorship within Unreal Engine 4. Yevhenii holds a Master of Engineering degree in Computer Software Engineering from the European University of Information Technology and Economics in Warsaw, complemented by a Bachelor's degree in Computer Science from Taras Shevchenko National University of Kyiv.
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