Remi McGill is a skilled Senior Technical Artist with a background in UX design, rigging supervision, character animation, and tool development for various companies in the animation and gaming industry. With a strong focus on user experience and workflow efficiency, Remi has contributed to the development of animation systems, game engines, and studio tools to enhance the overall production process. Remi's creativity and technical expertise have been instrumental in creating engaging characters and animations for film and game projects throughout their career.
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